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Westerhope Primary School

Reach the stars through learning - Everyone is special and unique

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At Westerhope, the intent of our computing curriculum is to equip pupils with a comprehensive understanding of computational systems, encompassing both traditional computers and broader applications of computational thinking. We aim to instill in our pupils a practical approach to computing, fostering creativity, invention, and resourcefulness. By integrating computing concepts into real-world scenarios, we enable our students to grasp the significance of computing principles across various disciplines. Through a structured curriculum, we aspire to nurture digital literacy, citizenship, and proficiency, preparing our pupils for active engagement in a digital society and the future workforce. 



Our computing curriculum is structured around four key areas: Computer Science (CS), Digital Literacy (DL), Information Technology (IT), and Digital Citizenship (DC). Across Years 1-6, our curriculum is organised to include two units each of computer science and information technology, alongside one unit of digital literacy. Digital citizenship, vital for online safety and responsible internet use, is integrated throughout the academic year using 'Project Evolve' resources.  


Our planning is aligned with national curriculum, National Centre for Computing Education (NCCE) guidelines, Computing at Schools (CAS) guidance, and selected supplementary resources focusing on online safety. Year groups follow a predetermined sequence for teaching units, with flexibility to adapt based on cross-curricular opportunities. We have deliberately allocated time in the summer term for consolidation and enrichment activities to ensure comprehensive coverage of all units. Regular review and adjustments to our curriculum ensure that it remains responsive to the evolving needs of our pupils and the digital landscape.